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Showing posts from March, 2022

Stylized Character Workflow w/ Blender ID

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Head Sculpting Head Sculpting Body & Outfit Sculpting Creating a Primitive Body, Sculpting the Planar Creating a Primitive Body, Sculpting the Planar Smoothing & Stylising the Body Smoothing & Stylising the Body Creating Clothing Basemeshes Creating Clothing Basemeshes Modelling additional Basemeshes Modelling additional Basemeshes Sculpting Wrinkles & Folds, Polishing the Surfaces, Finishing the additional Elements Sculpting Wrinkles & Folds,  Polishing the Surfaces,  Finishing the additional Elements

Stylized Character Workflow: Rain

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